![]() ![]() ![]() With a planet at your disposal, you can definitely build massive cities that work with one another to prosperĪt its core, Cities XXL functions as a city-building game and even has several features that would make other titles in the genre jealous. Instead, you’ll end up bouncing from city to city starting from scratch when you realize you can’t play in a big one without getting frustrated. It’s unfortunate too since the idea of having multiple cities co-existing to benefit one another, each with millions of people parading the streets and commuting to work sounds like a great city builder game. There’s just no way around it, Cities XXL is poorly optimized and even computers boasting great hardware will suffer from frame-rate drops once your city expands beyond 500,000 people. Cities XXL certainly lives up to its name of allowing you to build extremely large cities filled with millions of people but whether or not your PC is up to the task is an entirely different question. In Cities XXL, you don’t just build on a certain region with a few maps available, but there’s an entire planet at your disposal with some pre-made maps that represent famous cities such as Los Angeles, California and Paris, France. Even the Los Angeles map has its roads laid out for you to simulate the massive traffic congestion the city suffers from in the real world. It’s a good thing there isn’t a ton of dialogue in Cities XXL, because the tutorial is poorly writtenīut those limitations on each different map is part of the game’s core design, that is allowing you to build multiple, massive cities that help one another out. It’s a bit awkward when dedicated electricity and water buildings aren’t needed for your citizens to go about their daily lives and is even more strange when certain maps don’t even allow you the ability to build a dedicated water building. It also doesn’t go in depth on how utilities are used, like how electricity and water isn’t a necessity for residential and commercial zoning to operate and grow, but rather industries use it to make their goods. Perhaps that’s intentional so that there’s more of a self-learning process in Cities XXL, but there were several things we wished was explained better before we embarked on managing our first city.įor example, the tutorial does a poor job elaborating on how certain industries are necessary for others to survive. While the tutorial does a decent job teaching you how to maneuver the camera, zone buildings and clean up traffic, it actually doesn’t go in depth enough for you to understand the mechanics of the game. Luckily the game itself doesn’t suffer from a nagging secretary that tells you what you should be doing every few minutes, once you start to build your own city. Please note that while an unbiased review would look at Cities XXL as a standalone game, we wouldn’t be doing our due diligence if we didn’t compare it to previous iterations of the series.Ĭities XXL starts off with a 10-step tutorial that introduces you to the basics of the game, albeit with some corny and poorly written dialogue. The big question is, with the latest game actually taking on a new name – that is Cities XXL rather than building on Cities XL – does it do enough to warrant its extra “X?” Those familiar with previous Cities XL games may be aware that each installment has seen minor updates to the game, with some going so far as to saying they simply could have been patches. The company then followed up with Cities XL Platinum in 2013 and Cities XXL releasing on February 5, 2015. Focus Home Interactive purchased the franchise in 2010 and released Cities XL 2011 that year. Before we dive into Cities XXL and what it represents, it’s worth taking a look back at how the series came to be and its history for those unfamiliar with the title.Ĭities XL was originally developed by Monte Cristo as a sequel to City Life and was released in 2009. With all the disappointment surrounding the release of the latest SimCity game by EA, die-hard fans have been searching for a way to quench their hunger for the ability to build massive cities featuring millions of people roaming the streets. ![]() It’s hard to review any city builder simulation game without referencing SimCity, arguably the first of the genre. Cities XXL Review: What Would Make it Better. ![]()
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